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Crabe Brun - Cancer Pagurus modèle 3D

par Fabazo
Licence de modèle 3D: la norme    Mettre à niveau la licence
FORMATS
ORIGINAIRE DE
Maya 2022  |  Arnold
3D Modèle Caractéristiques
104,516 Des polygones
104,786 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
non-overlapping UV non emballés
Gréé
Animé
ID du produit: 1904022
1 Produits
Depuis 2019

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NOTE: This product is primarily intended for use within Maya. But the actual model and textures can be used in any 3D package. The only things you perhaps would have to recreate is the controller setup plus grooming of the crab.

-Highly detailed, realistic brown crab model (female).
-Model doesn't require any plug-ins, created primarily for use in Maya. Tested in Maya 2022 and 2020.

-Groom made in Maya x-gen interactive.

-Textures handpainted by me in Mari, based on a real crab i purchased from the seafood section at the store.
-Clean UV's that are layed out symmetrically over the x -axis (non-overlapping over 16 UDIMS).
-Model has clean topology.
-Riggged and skinned with controllers ready for animating (in the maya scene file). The legs has an IK setup while the arms/claws has FK. The small antennas in the face has squash and stretch functionally built in.

-The crab in the Maya scene technically has an animation where it is waddling/walking around on a rock, which can be used if you want to. But it does not have any walk cycles etc. Just delete all keyframes if you wish to start from a clean slate (the crab was animated using animation layers)

All files are included in the zipped folder. The download file is a bit larger because I included 32bit displacement textures as well.

Content of the zipped folder:

-Maya crab_scene (this scene has everything setup from the start including groom, skinning, rig, render setup and so on)

-Sourceimages folder containing textures for the crab, barnacles and a rock that the crab stands on.

-FBX export of the crab (not containing rig controllers, groom and scene setup)

-Groom curves cached out into an alembic file incase anyone wants that.

-A README text file with some general information.

Renders from the previews are both made in Arnold and Redshift. The textures are PBR based and should work perfectly with most render engines.

Note:

If the crab won't render with textures when opening up maya, make sure to repath the textures using the 'File Path Editor', and select the 'Maya' folder that is included in the download.

The polycount mentioned in the description is for the crab only, if you count in the barnacles on the crab it will be another 37,860 polygons. If you want more barnacles, just copy out some more and skin it to the crab geo. Or delete them if you don't want them.

*rubber band seen in the preview images are not included. write to me if you want it as well.

Please reach out to me if there are any other issues and I'm sure we can work it out! :-)

Cheers,

Fabian

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